LEAD 3D ARTIST

OVERVIEW

Location: Bucharest, Romania

Type: Full-time (Romania only), Contract

Flexibility: Studio-first hybrid

Level: Team Lead

Salary Range: EUR 49,500 – 62,000 Gross / Year

ATRA collaborates with game studios around the world to help build ambitious games across PC and console platforms. Our team brings together an experienced team who cares deeply about craft, collaboration and delivering high-quality game experiences.

We are currently looking for a Lead 3D Artist to help guide the artistic quality and production of 3D assets across our projects.

This role combines hands-on asset creation with team leadership, supporting artists while ensuring assets meet both artistic direction and technical requirements. Depending on the project, you may work closely with partner studios or help oversee content created within ATRA.

The role is ideal for someone who enjoys mentoring artists, shaping production workflows and maintaining high visual standards across multiple projects.

WHAT YOU'LL WORK ON

  • Leading and mentoring a team of 3D Artists across different asset types according to skillset and project requirements

  • Ensuring assets meet art direction, quality standards and technical constraints across projects

  • Contributing hands-on to asset creation and visual development where needed

  • Helping establish and improve art production workflows and best practices

  • Working closely with Art Directors, Technical Artists and production teams to maintain consistency and solve production challenges

  • Supporting task planning and helping coordinate asset production across active projects

  • Providing clear feedback and guidance to artists to help maintain quality and support professional growth

WHAT WE'RE LOOKING FOR

Requirements:
  • 5+ years of experience as a 3D Artist in game development

  • Previous experience in a Lead, Senior or supervisory role guiding other artists

  • A strong portfolio demonstrating the ability to create high-quality assets across different projects

  • Advanced proficiency with industry-standard tools such as Maya, Blender, 3ds Max, ZBrush and Substance Painter

  • Solid experience working with modern game engines such as Unreal Engine

  • Strong understanding of PBR workflows, UV layout, baking and optimization for real-time rendering

  • Excellent understanding of form, structure, silhouette and visual composition

  • Experience managing asset production workflows and pipelines

  • Strong communication skills and the ability to provide clear, constructive feedback

  • Professional working proficiency in English

Nice to have:

  • Experience contributing to shipped titles on PC or console

  • Experience working with large environments or complex game worlds

  • Experience working with distributed or international development teams

  • Experience supporting multiple art styles

WHAT YOU'LL GET

  • The opportunity to work on high-quality projects with leading game studios

  • Collaboration with experienced developers across disciplines

  • A flexible working environment

  • A team culture built on entrepeneurial spirit, transparency and respect for craft

  • Opportunities for continuous growth and learning

HOW TO APPLY

1

Send your CV & Portfolio so we can review your background and skills

2

Include a short note about your experience and interests

3

Join a short intro call to explore our mutual fit and kick things off